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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Frame Design animation.bip KeyShot (.bip, .ksp) 10.0
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Frame Design animation.5588.mov KeyShot (.bip, .ksp) 10.0
Native Frame Design texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Frame Design texture.bip KeyShot (.bip, .ksp) 10.0
Frame Design.obj OBJ (.obj, .mtl) 2022
Native Frame Design texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Frame Design.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Frame Design.fbx Autodesk FBX (.fbx) 2022
Frame Design.mtl OBJ (.obj, .mtl) 2022
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 5328
Edges : 10296
Faces : 5148
Tris : 10296
Uvs : 7194
This model can be used for video and game assets