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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Scaffolding 06.mtl OBJ (.obj, .mtl) 2022
Scaffolding 06 texture.bip KeyShot (.bip, .ksp) 10.0
Scaffolding 06.fbx Autodesk FBX (.fbx) 2022
Native Scaffolding 06.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Scaffolding 06 animation.bip KeyShot (.bip, .ksp) 10.0
Native Scaffolding 06 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Scaffolding 06 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Scaffolding 06.obj OBJ (.obj, .mtl) 2022
Scaffolding 06 animation.11175.mov KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 17890
Edges : 35216
Faces : 17604
Tris : 35208
Uvs : 22808
This model can be used for video and game assets