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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Scaffolding 03.mtl OBJ (.obj, .mtl) 2022
Native Scaffolding 03.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Scaffolding 03 animation.bip KeyShot (.bip, .ksp) 10.0
Scaffolding 03.fbx Autodesk FBX (.fbx) 2022
Scaffolding 03 texture.bip KeyShot (.bip, .ksp) 10.0
Native Scaffolding 03 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Scaffolding 03.obj OBJ (.obj, .mtl) 2022
Native Scaffolding 03 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Scaffolding 03 animation.11174.mov KeyShot (.bip, .ksp) 10.0
lambert1_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 14524
Edges : 28696
Faces : 14347
Tris : 28694
Uvs : 17548
This model can be used for video and game assets