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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Scaffolding 02.fbx Autodesk FBX (.fbx) 2022
Scaffolding 02.mtl OBJ (.obj, .mtl) 2022
Scaffolding 02 texture.bip KeyShot (.bip, .ksp) 10.0
Native Scaffolding 02 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Scaffolding 02 animation.bip KeyShot (.bip, .ksp) 10.0
Native Scaffolding 02 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Scaffolding 02.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Scaffolding 02.obj OBJ (.obj, .mtl) 2022
Scaffolding 02 animation.11173.mov KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 32192
Edges : 63360
Faces : 31680
Tris : 63360
Uvs : 39808
This model can be used for video and game assets