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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Native Curral 03.mb Autodesk Maya (.ma, .mb) 2022 Default 2022
Curral 03 animation.2862.mov KeyShot (.bip, .ksp) 10.0
Curral 03 animation.bip KeyShot (.bip, .ksp) 10.0
Native Curral 03 texture fr game.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Curral 03 texture.bip KeyShot (.bip, .ksp) 10.0
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Curral 03.fbx Autodesk FBX (.fbx) 2022
Native Curral 03 texture.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Curral 03.mtl OBJ (.obj, .mtl) 2022
Curral 03.obj OBJ (.obj, .mtl) 2022
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 12112
Edges : 23784
Faces : 11892
Tris : 23784
Uvs : 15304
This model can be used for video and game assets