The lounge cabin Houses of the world 3D model

This 3D model was originally created with Sketchup 8 and then converted to all other 3D formats. Native format is .skp 3dsmax scene is 3ds Max 2016 version, rendered with Vray 3.00 For an original interior with an industrial style opt poue the cabin furniture Maisons du monde. This show is composed of 6 elements NY Central, Zed canvas, Triple lamppost Ship, the clock Atelier 58, the carpet. - Cabin, the end table: Ref. 118182 Price: € 99 - Cabin, the buffet: Réf.118.179 Price: € 459 - Cabin, TV stand: Ref. 118 178 Price: € 349 - Terminus, the coffee table: Ref. 118 058 Price: € 269 - Dublin, the sofa: Ref. 111 260 Price: € 399 - Oxford, club sofa: Ref. 115 959 Price: € 449

Polygons: 34175

Textures can be found in .skp file

How to extract textures from .skp file?

If you have any of the following software, it is easy. Follow the guidelines provided:

Sketchup (Free)

Just export the image as your choice of 2D file under the File/Export/2d Graphic - drop down option.

Another way:

Go to File -> Export -> 3D Model. Export it as a COLLADA File (*.dae) file. Click on the Options button and make sure that Export Texture Maps is checked. Go to the exported file location. In the directory, there should be a folder with the exported file name containing all of the textures.

C4D (Trial version is enough)

Importing .skp file to C4D automatically generates a folder with textures next to the .skp file.

3ds Max

When .skp file is imported to 3ds Max, it stores texture files to ..3dsMaxsceneassetsimages. You can find textures there. You can also export fbx file with embed media option selected (in export dialog window), so it automatically generates a folder of textures together with the fbx file.

Rhinoceros 3D (Trial version is enough)

Import .skp file to Rhinoceros 3D. Open material editor (Panels->Material editor). Select any material that has texture on. Click on the texture name (in the Textures section), click on the three dot button. You can now see all the textures, it should be in the ..AppDataLocalTempembedded_files directory.

Feel free to copy and paste the textures to any folder you like.

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    3D model formats
    • 3D Studio (.3ds)1.39 MB
    • Collada (.dae)2.79 MB
    • Autodesk FBX (.fbx)2.4 MB
    • IGES (.ige, .igs, .iges)298 Bytes
    • 3ds Max (.max)2.22 MB
    • OBJ (.obj, .mtl) (2 files)-
    • Sketchup (.skp)3.61 MB
    • Stereolithography (.stl)1.37 MB
    • VRML (.wrl, .wrz)655 KB
    3D model details
    • Publish date2015-09-25
    • Model ID#173103
    • Animated
    • Rigged
    • VR / AR / Low-poly
    • PBR
    • Geometry -
    • Polygons 0
    • Vertices -
    • Textures -
    • Materials -
    • UV Mapping -
    • Unwrapped UVs Unknown
    • Plugins used -