DESCRIPTION

The Photorealistic 3D model of 5 Old Dusty Cargo Container with Single Material, This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc

Features:-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.

  • Stemcell eligible non rig blender file is attached as native file
  • Additionaly Rigged Blender file is also attached
  • Rigged in both Maya and Blender
  • Rigged properly using Armature and Global control. All bone constraints are set in Blender.-Clean and optimized topology is used for maximum polygon efficiency.-All textures and materials are tailored and applied for high quality render results.-Mid Poly and optimized for use for games, films, commercials, etc.,-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.-No extra plugins are needed for this model.-Units: meters.-PBR textures are available for both Specular-Glossiness and Metalness-Roughness workflow

Materials

The Model has one material Cargo Container_Mat. Each has its own set of texture maps.

Texture Maps and Resolutions

All Metallic and Specular Maps

(Supports for 3D Softwares and Renderers)

  • Basecolor (4K)(2K)(1K)
  • Diffuse (4K)(2K)(1K)
  • AO (4K)(2K)(1K)
  • Roughness (4K)(2K)(1K)
  • Glossiness (4K)(2K)(1K)
  • Metallic (4K)(2K)(1K)
  • Specular (4K)(2K)(1K)
  • NormalDirectX (4K)(2K)(1K)
  • NormalOpenGl (4K)(2K)(1K)
  • Opacity (4K)(2K)(1K)

Texture Maps for UnityUniversal Render Pipeline(URP) - Both Metallic and Specular Workflows

  • AlbedoTransparent (4K) (2K) (1K)
  • MetallicSmoothness (4K) (2K) (1K)
  • SpecularSmoothness (4K) (2K) (1K)
  • Normal (4K) (2K) (1K)

Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows

  • Basemap (4K) (2K) (1K)
  • MaskMap (4K) (2K) (1K)
  • Specular (4K) (2K) (1K)
  • Normal (4K) (2K) (1K)

UE4 Packed

  • Basecolor (4K) (2K) (1K)
  • Normal (4K) (2K) (1K)
  • OcclusionRoughnessMetallic (4K) (2K) (1K)

PolyCount Without SubdivisionVertices - 55636Faces - 50596Tris - 94032

The units used in this project are,Unit System : MetricLength : MetersRotation : Degrees

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storehouse3d
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Cargo Containers Old Dusty 5 Single Mat All PBR Unity UE Texture Low-poly 3D model

Royalty Free License
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Native file format
BLEND
Size: 93.2 MB
Renderer: Cycles | 3.6 | 3.6
Exchange formats
OBJ
OBJ<br />File Size: 7.47 MB
FBX
Autodesk FBX<br />File Size: 64.9 MB
MA
Autodesk Maya<br />Version: 2020 - Renderer: Arnold 2020<br />File Size: 85.5 MB
GLTF
glTF<br />File Size: 65.7 MB
DAE
Collada<br />File Size: 13.7 MB
EXR
EXR<br />File Size: 85.5 MB
PNG
PNG | 3 files<br />File Size: 677 MB
MEL
Maya Mel Script<br />File Size: 85.5 MB
SPP
Substance Painter<br />Version: 2020 - Renderer: Iray 202<br />File Size: 142 MB
TEXTURES
Textures | 2 files<br />File Size: 591 MB
UNITYPACKAGE
Unity 3D<br />Version: 6 - Renderer: Default 6<br />File Size: 258 MB
Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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Geometry
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55636 polygons
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/ 50596 vertices
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Unwrapped UVs
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