Flashlight Game Ready Low-poly 3D model

Real-Time,Game Ready, Flashlight. Display images were rendered in Marmoset Toolbag.

This Model respects real-world Scale

Normal maps were baked from a high poly model in Substance Painter.

Includes the following 3d file types:

Max 2016 file, OBj, FBX and 3Ds The textures are located in the .zip file

PBR Textures 2048x2048: Ambient_Occlusion 2048x2048: Normal Map 2048x2048: Base Color 2048x2048: Roughness 2048x2048: Metalic 2048x2048: Emissive

UE4 Textures: Game ready with PBR Optimized Textures For UE4. 2048x2048: Base Color 2048x2048: Normal Map 2048x2048: ARM (AO: Red Channel Roughness: Green Channel Metalic: Blue Channel)

Vray Textures: 2048x2048: Diffuse 2048x2048:Glossines 2048x2048: Height 2048x2048: IOR 2048x2048: Normal 2048x2048: Reflection

Polygons: 1454 Vertices:1408 Game Ready!

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    Flashlight Game Ready
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    3D Modeling
    Low-poly Modeling
    UV mapping
    Texturing
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    3D model formats
    Native
    • Autodesk 3ds Max 2016 (.max)21.9 MB
    Exchange
    • 3D Studio (.3ds)21.7 MB
    • Autodesk FBX (.fbx)21.7 MB
    • OBJ (.obj, .mtl)21.7 MB
    • Stereolithography (.stl) -
    3D model details
    • Publish date2019-09-20
    • Model ID#2100426
    • Animated
    • Rigged
    • VR / AR / Low-poly
    • PBR approved
    • Geometry Polygon mesh
    • Polygons 1,454
    • Vertices 1,407
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Non-overlapping
    • Plugins used
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