An old Singer sewing machine from 1914. Mounted on a vintage wooden table with a wrought iron frame.
The model is based on a real object, all textures are recreated with high detail and authenticity.
There are minor scuffs and signs of device operation.
The model is made for subdivision surface.
Faces: 134.701 mid-poly with a single antialiasing group for each object. 1.077.128 with Turbosmooth/OpenSubdiv 1 iterr.
The object has four texture-sets with non-overlapped UVs and universal metallic PBR materials (suitable for any modern render engine), 4K PNG textures.
The sewing machine, table top and frame have 4096x4096px textures, the spool texture is 2048x2048px, the overlapped UV on the rope and the texture is 512x512px.
Pivot on the floor, system units are centimeters.
*Vray 4, Corona 7 and up
Blender Eevee and Cycles, subdivision surface modifier.
*when importing from FBX into third party software, make sure that input gamma=1.0 (linear/non-color) for all textures except base_color.