CHICAGO LAMP 3D model

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CHICAGO LAMP 3D model

CATALOGUE 2014 This tripod floor lamp has a broad and mobile shade. Recalling a studio projector, the lamp will fit into a decoration on the theme of the theater or cinema. Top 110 cm, this lamp ensures a beautiful light distribution. Discover the matching metal suspension. Size (cm): H 110 x W 49 x D 60 Weight: 0.10 Kg
Ref: 138601 Price: € 129.90
Polygons: 12855

Textures can be found in .skp file

How to extract textures from .skp file?

If you have any of the following software, it is easy. Follow the guidelines provided:

Sketchup (Free)

Just export the image as your choice of 2D file under the File/Export/2d Graphic - drop down option.

Another way:

Go to File -> Export -> 3D Model. Export it as a COLLADA File (*.dae) file. Click on the Options button and make sure that Export Texture Maps is checked. Go to the exported file location. In the directory, there should be a folder with the exported file name containing all of the textures.

C4D (Trial version is enough)

Importing .skp file to C4D automatically generates a folder with textures next to the .skp file.

3ds Max

When .skp file is imported to 3ds Max, it stores texture files to ..3dsMaxsceneassetsimages. You can find textures there. You can also export fbx file with embed media option selected (in export dialog window), so it automatically generates a folder of textures together with the fbx file.

Rhinoceros 3D (Trial version is enough)

Import .skp file to Rhinoceros 3D. Open material editor (Panels->Material editor). Select any material that has texture on. Click on the texture name (in the Textures section), click on the three dot button. You can now see all the textures, it should be in the ..AppDataLocalTempembedded_files directory.

Feel free to copy and paste the textures to any folder you like.

*All prices are exclusive of VAT.
$9.80
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Designer response: 45% in 48.0h
Available formats
  • 3D Studio (.3ds) 308 KB
  • Autodesk FBX (.fbx) 633 KB
  • IGES (.ige, .igs, .iges) 299 Bytes
  • 3ds Max (.max) 668 KB
  • Alias/WaveFront Material (.mtl) 387 Bytes
  • OBJ (.obj) 371 KB
  • Sketchup (.skp) 844 KB
  • Stereolithography (.stl) 570 KB
  • VRML (.wrl, .wrz) 264 KB
More details
  • Publish date2015-11-09
  • Model ID#202382
  • Animated No
  • Rigged No
  • VR / AR / Low-poly No
  • PBR No
  • Geometry -
  • Polygons 0
  • Vertices -
  • Textures -
  • Materials -
  • UV Mapping -
  • Unwrapped UVs Unknown
  • Plugins used -