Old Leather Chair - Game Ready PBR Textures Low-poly 3D model
Game Ready Old Leather Chair. This package comes with Physically Based Textures (PBR). Both Metalness / Roughness and Specular / Glossness texture workflows included!
Model is baked down from a hi-poly ZBrushed file.
.fbx 2014 .obj maya 2015 max 2014 marmoset scene file
You should be able to open this in any 3d package or game engine!
The images were rendered in Marmoset, a Physically Based Renderer.
Textures (High Resolution):
2048x2048 Ambient Occlusion 2048x2048 Base Color 2048x2048 Diffuse (albedo) 2048x2048 Gloss 2048x2048 Height 2048x2048 Metalness 2048x2048 Normal Map (-y) With micro details 2048x2048 Normal Map (-y) clean, no micro details 2048x2048 Roughness 2048x2048 Specular
Note about textures. The Normal maps are -y, this is fine for directx. If they look flipped, just highlight the green channel in photoshop and hit ctrl+i. If the roughness and metalness look too shiny in say, UE4, you'll have to make sure they are set to linear. Just double click the texture and uncheck the sRGB box. You can also fix that by combining maps in an image editor like Photoshop.
Units are Metric.
Please click on my Username for more Game-Ready models!