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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Native grandstand set texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
grandstand set animation.bip KeyShot (.bip, .ksp) 10.0
grandstand set animation.10476.mov KeyShot (.bip, .ksp) 10.0
grandstand set.mtl OBJ (.obj, .mtl) 2022
grandstand set.obj OBJ (.obj, .mtl) 2022
Native grandstand set texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
grandstand set.fbx Autodesk FBX (.fbx) 2022
Native grandstand set.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
grandstand set texture.bip KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 22284
Edges : 43092
Faces : 21546
Tris : 43092
Uvs : 30066
This model can be used for video and game assets