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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
all grandstand.fbx Autodesk FBX (.fbx) 2022
all grandstand texture.bip KeyShot (.bip, .ksp) 10.0
Native all grandstand .ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Native Untitled.blend (.blend) 5.0 Default 5.0
all grandstand.mtl OBJ (.obj, .mtl) 2022
Native all grandstand texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native all grandstand texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
all grandstand.obj OBJ (.obj, .mtl) 2022
all grandstand animation.10496.mov KeyShot (.bip, .ksp) 10.0
all grandstand animation.bip KeyShot (.bip, .ksp) 10.0
lambert1_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Normal.tx Substance Painter (.spp, .sbsar, .spsm) Iray 8.3.0
lambert1_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 45188
Edges : 87672
Faces : 43836
Tris : 87672
Uvs : 60078
This model can be used for video and game assets