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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
grandstand 01.obj OBJ (.obj, .mtl) 2022
grandstand 01 texture.bip KeyShot (.bip, .ksp) 10.0
Native grandstand 01.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Native grandstand 01 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
grandstand 01.fbx Autodesk FBX (.fbx) 2022
grandstand 01 animation.10447.mov KeyShot (.bip, .ksp) 10.0
grandstand 01 animation.bip KeyShot (.bip, .ksp) 10.0
Native grandstand 01 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
grandstand 01.mtl OBJ (.obj, .mtl) 2022
lambert1_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 4312
Edges : 8352
Faces : 4176
Tris : 8352
Uvs : 5840
This model can be used for video and game assets