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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Native Grandstand 02.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Grandstand 02 texture.bip KeyShot (.bip, .ksp) 10.0
Native Grandstand 02 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Grandstand 02 aniamtion.bip KeyShot (.bip, .ksp) 10.0
Native Grandstand 02 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Grandstand 02.mtl OBJ (.obj, .mtl) 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Grandstand 02.fbx Autodesk FBX (.fbx) 2022
Grandstand 02.obj OBJ (.obj, .mtl) 2022
Grandstand 02 aniamtion.4400.mov KeyShot (.bip, .ksp) 10.0
lambert1_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 7000
Edges : 13500
Faces : 6750
Tris : 13500
Uvs : 9500
This model can be used for video and game assets