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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
conference room layout 01.fbx Autodesk FBX (.fbx) 2022
conference room layout 01.mtl OBJ (.obj, .mtl) 2022
conference room layout 01 animation.12015.mov KeyShot (.bip, .ksp) 10.0
conference room layout 01 animation.bip KeyShot (.bip, .ksp) 10.0
Native conference room layout 01.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Native conference room layout 01 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
conference room layout 01.obj OBJ (.obj, .mtl) 2022
Native conference room layout 01 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
conference room layout 01 texture.bip KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 82088
Edges : 163668
Faces : 81834
Tris : 163668
Uvs : 87736
This model can be used for video and game assets