Flowers Vine 3D model
Wedding arch backdrop arranged with flower wines. Real-World. Physically based. Flexible. Everything (Objects, UVs, Vert groups, Mats, Textures) named correspondently. Tested in real vizs. I ve got here a blend file depicting the corner of an exterior or an interior. The main mesh, supplied with Partical System parametricaly regrows flowers as particals on its surfsce. You have the option of resizing the corner. There are bones widely driving this process. The main body has the stack of three ParticleSystems (PS). Flo1 emits Flower1 (i.e. flower type 1) on its surface Flo2 emits Flower2 (i.e. flower type 2) on its surface Flo3 emits Flower3 (i.e. flower type 3) on its surface The presets of (PS) and vertex weighs are slightly different to vary the coverage of the survace. The emitter and the particles are in different layers. 1 top row layer - Camera 2 top row layer - Emitter 3 top row layer - Collateral elements 6 top row layer - Sun 2 bottom row layer - Flower1 3 bottom row layer - Flower2 4 bottom row layer - Flower3 6 bottom row layer - Driving handles and bones If you need this for other fomats call me, I m gonna be doing the file conversion quick!