DESCRIPTION

3d model of a cave entrance. Perfect for games, scenes or renders.

|| TEXTURES ||

All models includes high quality textures with maps:

Diffuse
Bump
Normal
Displacement

Textures are UV mapped for easy editing. (1024x1024 pixels)

|| GENERAL ||

Easy editable.
Uv mapped.
Model is fully textured.
No cleaning up necessary, just drop model into your scene and start rendering.
No special plug-in needed to open scene.

|| INFO ||

Vertices: 6100
Polygons: 6060

Every model has been checked with the appropriate software.

All formats have been tested and work correctly.

(Obj, 3ds, fbx files may need textures adjusted or added depending on the program there imported into.)

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Cave entrance Low-poly 3D model

Royalty Free License
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File formats
OBJ
OBJ<br />File Size: 1.83 MB
C4D
Cinema 4D<br />Version: 10 - Renderer: Default<br />File Size: 1.83 MB
FBX
Autodesk FBX<br />File Size: 1.86 MB
3DS
3D Studio<br />File Size: 1.73 MB
MAX
Autodesk 3ds Max<br />Version: 7 - Renderer: Default (Scanline)<br />File Size: 1.85 MB
Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
6060 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 6100 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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