UE4 - Ancient Cavern Set I

UE4 - Ancient Cavern Set I Low-poly 3D model


The ancient fantasy looking rocks of different shapes and sizes. Best for creating mysterious caves. Role playing game? Horror? Action? That’s for you!

Video overview on YouTube: https://www.youtube.com/watch?v=am43TxjDlQk

The Ancient Cavern Set I - is the first entry of this collection. 46 manually created with care atrocious rocks.

Pack Features:

  • Included .Fbx (meshes) and .Tga (textures) for export to other engines
  • 46 AAA quality rocks
  • Well optimized LOD’s
  • Efficient usage of packed ORM texture maps
  • 4k textures
  • Each rock uniquely sculpted manually by hand
  • Cave environment for demonstration

Technical Details:

Texture Sizes: All textures - 4096x4096 (smaller meshes - set size to 2048) Packed ORM Texture mapes (Occlusion, Roughness, Metalness) Collision: Yes (Complex, Used last LOD) Vertex Count: 600 - 11500 LODs: Yes

Number of Meshes: 46

Number of Master Materials and instances: 24

Number of Textures: 66

A pack contains Unreal project with the next versions: 4.17 4.18 4.19 4.20 4.21 4.25 4.26

Supported Development Platforms: PC, Mac, Linux, PS4, XBox One, VR Supported Target Build Platforms: PC, Mac, Linux, PS4, XBox One, VR Platforms Tested: Windows

Documentation Included: No

  • 1 x Demo map
  • 1 x Asset overview map

Contact: gidral2017@gmail.com

Looks... Great work!
Item rating
8 0
Good pack of rock models that I'll use for animations and not games. So, personally, I don't need all the LODs, only the most high resolution one for each model. In fact, I loaded the FBX version into Cinema 4D, put the normal maps also in the displacement channel, added C4D subdivision and Redshift tessellation to increase surface detail in close-ups which works pretty well. This also helps with the problem hat low-poly objects cast pointy, low-poly shadows, even if the surface may look good because of normal and/or bump maps.
Models are nice, just some pieces are missing in OBJ and FBX format. But support corrected it quite fast :)
I'm using it in Blender 2.90 beta, went into unreal just to see the exact textures used (has a great asset overview scene you can load with each rock visible so you know exactly which is which when loading .fbx) for each rock asset and then simply loaded the .fbx files and connected the textures to the correct nodes in principle shader. No issues with the .fbx files whatsoever. Looks fantastic, renders blazing fast in Eevee - great variety and very stunning texturing patterns. Very happy about the purchase!
UE4 - Ancient Cavern Set I
Royalty Free License 
UE4 - Ancient Cavern Set I
Royalty Free License 
Response 64% in 48.0h
3D Modeling
Low-poly Modeling
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3D Model formats

Format limitations
  • UnrealEngine (.uasset) (7 files)10 GBVersion: 4.17Version: 4.18Version: 4.19Version: 4.20Version: 4.21
  • OBJ (.obj, .mtl)2.53 MB
  • Autodesk FBX (.fbx) (2 files)53.7 MB

3D Model details

  • Publish date2018-06-17
  • Model ID#919428
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 0
  • Vertices 0
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used