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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Create massive animated crowds in seconds using procedural character instancing and randomized animation offsets for concerts, stadiums, and custom large crowd simulations.
Product & Real Support
If you need format conversion, have any questions, or have issues with my model, write me. I always answer within a few hours and support my clients.
Please contact via Patreon https://www.patreon.com/c/olegverenko/chats
or use my email: oleg.verenko@gmail.com
File Types - supported programs
Blender 5.0.1
Install add-on procedural_crowd_generator.py (Blender - Edit - Preferences - Add-ons - Install) and start populate:
Video tutorial for Blender: https://youtu.be/2kL9bbG63nM
Inside the FBX folder, you can find 10 demo animated mid-poly FBX files with different types of animation.
Procedural Crowd Generator is a powerful tool designed to instantly populate any surface with fully animated crowd characters. Built for stadiums, concerts, arenas, and cinematic environments, it automates the entire process of crowd layout, instancing, and animation variation. Instead of manually placing and managing hundreds or thousands of characters, this tool lets you generate a complete animated crowd with a single click.
Core Features
Use Cases
Stadium & Sports Visualization
Generate realistic audience crowds for football, basketball, esports arenas, and stadium flythrough shots.
Concert & Festival Scenes
Populate massive concert venues with animated spectators for cinematic lighting and atmosphere shots.
Film & VFX Previsualization
Quickly block out crowd density and motion for pre-production or layout stages in VFX pipelines.
Game Environment Design
Create background crowds for stadium levels, city events, or cutscene environments.
Architectural Visualization
Bring static renders to life by adding scale, occupancy, and realism to large venues.
Tags:
Blender addon, crowd generator, stadium crowd, procedural crowd, animation tool, VFX tool, crowd system, stadium seating, Blender Python tool, instanced characters, animated crowd, EEVEE optimization, arena visualization, architectural visualization, film crowd simulation, procedural animation tool