DESCRIPTION

Dexter

The Scavenger

Dexter escaped a Helix Extraction labor camp over twenty years ago. Today he survives by searching abandoned warehouses for spare parts, batteries, and forgotten supplies. His customized hoverbike allows him to disappear before corporate patrol robots arrive.

Nothing is worthless if you know who needs it.3d modelDexter.cr2Dexter.objNebula.pp2gun.obj

Textures3.png31.pngDexter_Ao.pngDexter_Default_2D_View.pngDexter_Default_Base_Color.pngDexter_NoRMAL.pngNebula.pngNebula_normal.png

Texture Resolution: 7680Г—2667 px / 4096Г—4096 px / 2048Г—2048 px

Number of Unique Meshes: 2 (Character + props)HandIK, FootIK: YesNumber of Characters: 1Vertex Counts of Characters: Dexter.obj: 25314 vertices (25388 polygons) gun.obj: 20424 vertices (20446 polygons) Total vertices: 45738Animated: YesNumber of Animations pz2: 30 (Attack1, Attack2, Attack3, Death, Death2, Defend, GroundKick, GroundPunch, Hit, JumpKick, ... (30 total))Animation Types: In-place

Number of Materials: N/ANumber of Material Instances: N/ANumber of Textures: 8 (3, 31, Dexter_Ao, Dexter_Default_2D_View, Dexter_Default_Base_Color, Dexter_NoRMAL, ...)Texture Resolutions: 911Г—911, 1024Г—1024, 2048Г—2048, 4096Г—4096, 7680Г—2667 px

Supported Development Platforms:Windows: YesMac: Yes

Note: Props and weapons automatically fit the character (if applicable).The package includes the factory landscape environment.How to use, step-by-step instructions

  1. Select the GROUND prop in the scene.
  2. Go to the Materials tab in the olegTOB\factory landscape folder, apply the material.
  3. Go to the camera section in olegTOB\factory landscape, apply the camera.
  4. Go to the light section in olegTOB\factory landscape, apply the light.
  5. Increase the character's size to match the environment.
  6. Render in 360В°.

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Dexter Low-poly 3D model

$20.00
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File formats
OBJ
OBJ<br />File Size: 50.3 MB
PZ3
Poser | 2 files<br />Version: 11 - Renderer: SuperFly<br />File Size: 101 MB
PNG
PNG<br />File Size: 50.3 MB
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25388 polygons
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25388 vertices
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