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High-Quality Stylized Kpop Male & Female Base Body Collection
High-quality stylized male and female base body models with rigged Blender files, ZBrush high-poly sources, and 4K clean & tattooed textures.
The male and female rigs share identical joint positions, making them fully interchangeable and compatible within the same project.
Perfect for games, animation, character design, prototyping, and stylized 3D production.
**** What’s Included ****
For Each Character: Male & Female
- ZBrush High-Poly Model File (.ztl)
- Blender Files (.blend, 2 per character / 4 total)
- Standard rigged version with lighting setup and Eevee renderer -----(No Facial Rigging Included)
- Rigged version with Ucupaint painting history, including editable layers, lighting setup, and Eevee renderer
Texture Files (Texture Size: 4096 × 4096, .tga)
- Base Color – includes two versions:
- Clean Body without tattoos
- Tattooed Body with stylized tattoo design
- Normal
- Ambient Occlusion (AO)
Independent Meshes
Male Character:
- Eyebrows
- Eyelashes
- Eyeballs
- Teeth
- Tongue
- Shorts
- Hair
- Earrings
Female Character:
- Eyebrows
- Eyelashes
- Eyeballs
- Teeth
- Tongue
- Hair
- Underwear
- Choker
- Yoga pants
**** Specifications ****
Male Character
- Character Height: 180 cm
- Vertices: 8,098
- Triangles: 15,829
- Texture Size: 4096 × 4096
- Rigged body only (No facial rigging included)
Female Character
- Character Height: 180 cm
- Vertices: 11,870
- Triangles: 23,256
- Texture Size: 4096 × 4096
- Rigged body only (No facial rigging included)
Total Collection
- Total Vertices: 19,968
- Total Triangles: 39,085
Recommended: Blender 4.5 and Ucupaint version 2.3.5 or higher
The male and female rigs use fully consistent joint positions, ensuring compatibility and easy interchangeability within the same project.
**** License ****
Allowed
- Personal projects
- Commercial projects (games, animation, prototyping, educational use)
- Editing and customizing textures
- Using the models in your own renders, animations, or interactive works
Not Allowed
- Selling the models or textures as they are
- Renaming or slightly modifying the models and claiming them as your own work
- Sharing or distributing the raw files, either free or paid
- Bundling the models into an asset pack for resale
REVIEWS & COMMENTS
accuracy, and usability.
