Features:
- Modular Characters: All clothes can be remove to the naked body.
- Custom Animations: Includes combat and basic actions.
- Custom Player Controller: Ready to use with our animations.
- Enhanced Input System: Replacing the legacy input configuration.
- Face Animation Support: Compatible with LiveLink, Apple ARKit, Blendshapes, and Morph targets.
- Twist Bones: Added corrective bones for improved deformation.
- Control Rig & IK: Fully rigged for Unreal Engine, Cinema 4D, Blender, and Maya.
- Master Materials Support: Easily customizable materials and material instances.
- Ragdoll Physics: Realistic falling and cloth simulation.
- UE5 Mannequin Compatibility: Works with UE5 Skeleton (UE4 Skeleton available on request).
- Full compatibility with Popular Systems: (ALL TESTED)
- Advanced Locomotion System (ALS v4/v5)
- Game Animation Sample (GAS)
- Close Combat Swordsman (CCS)
- Lyra Starter Game (LSG)
- Unity: Fully configured project with a custom controller with our animations.
- SRP, URP, HDRP Support: Ready for all Unity pipelines.
- Detailed Characters: All models include a mouth (with teeth and tongue) and eyes. All elements are rigged for animation via bones or morph targets.
- DCC Packages: Preconfigured rigs for Blender, Maya, 3ds Max, and Cinema 4D.
- PBR Materials, 4K Textures.
- File Formats: Unreal Engine, Unity, FBX, OBJ, Cinema4D, 3DsMax, Blender, Maya, PBR-ready Textures.
Technical Info:
- Version UnrealEngine - 5.1 and higher support
- Version Unity - 2019, 2021, 6000 and higher
- DISCLAIMER: Video & Photo preview render make in another software - background and other content except for the model is not included in the asset
- Important/Additional Notes: EpicSkeleton contains additional bones: tongue, feathers, toes
Polycount:
- Total Count - 71 425 Tris | 37 235 Points
Control Settings (Unreal Engine 5.1 and higher):
- W, A, S, D – Move
- 1 Key – Candle Equip/ Unequip
- Shift - Speed
- LBC/RBC - Attack
- MBC - Camera Rotation
- Space - Jump
- G – Dead
- J – Open Jaw (for test)
- B - Extra Idle
- Ctrl/Alt – Up/Down Camera
- 2-9 keys - Cloth’ modules
AnimationsPack consists of custom x17 animations:
- attack, get_damage, idle, jump (start, loop, end), run, dead, walk
Overview
Step into the atmospheric world of Stylized Maid Mary from the Fantasy Characters lineup, a stylized maid and lady designed for fantasy, medieval, victorian, and gothic settings. This gameready character is ideal as an npc in your project, bringing a classic french manor vibe with a strong servant identity, balanced between housekeeper duties and elegant presence.
Mary can be used as a loyal servant, a disciplined worker, or a refined governess-style helper in noble households, castles, and dark estates. Her role can also shift toward a humble peasant background, making her flexible for story-driven worlds where class and mystery meet. With a slightly doll-like charm, she fits both cozy and eerie scenes, from candlelit corridors to grand halls.
Fully rigged and optimized for real-time use, Stylized Maid Mary integrates smoothly into modern pipelines, supporting animation and gameplay needs while staying consistent with a clean, readable silhouette. Whether you need household staff for a haunted mansion, a victorian fantasy adventure, or a medieval gothic narrative, Mary is ready to bring character and atmosphere to your world.
Successful development to you!