DESCRIPTION

Rigged model of rc car.

Rig with simulation of ground collision and suspension.
All mechanics work.

Have one UV texture for shell, other - only materials.
Ready for subdivision.
For shell added thickness modifier.

Four types of tires.
Four textures for shell of car.
85 objects with understandable names.
About 40 cm of dimensions.

Created in blender.

Without subdivision, bevel and thickness modifiers, with slick wheels:
faces - 24 120
vertices - 24 327

Blender Layers:

0: base, batteries, mounting details
1: steering linkage, arms, suspension
2: racing shocks
3: driveshaft, motor gear
4: car frame
5: shell
6: wheels type 1
7: wheels type 2
8: wheels type 3
9: wheels type 4
10: rig bones
11: suspension sim, ground sim, tracks&targets
14: motion path, ground

Scene with rally track has in additional files.

_________________________

Update:
- Deleted some drivers and empty objects.
- Wheels and suspension now is worked fine and correct refresh on new frame.
- Rig was corrected.

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Robinson17
Robinson17Community member
This user is part of the CGTrader community
Great work...
3DTechDesign
3DTechDesignCommunity member
This user is part of the CGTrader community
Cool!)
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RC Car Rigged 3D model

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Native file format
BLEND3 files
Size: 61.9 MB
Cycles 2.77 | 2.77
Cycles 2.77 | 2.77
Cycles 2.79 | 2.79
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24120 polygons
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/ 24327 vertices
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