2016 Toyota GT 86 - Game Ready VR / AR / low-poly 3D model

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2016 Toyota GT 86 - Game Ready low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.

2016 Toyota GT 86 - Game Ready 3D model

This model is game ready, with a poly count of less than 90,000 including a high detailed interior, wth racing seat, harness, instrument panels and more, ready for first person driver camera setups.

All bitmap materials have been included . All materials are provided as a jpeg format.

Native file format is .max from 3ds Max 2015 using vRay renderer 3.2. Provided is a “MODEL” file with all paths stripped for error free usage. Another “RENDER” file is provided with the above textures applied, do note that you may need to confirm the path folder for these materials to come across depending on your personal computer setup. Within the .zip is a “materials” folder ready to be applied.

Other provided file formats include :
- 3DS

Thank you for your purchase

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects86
Editable poly86
Objects with duplicate names0
Hidden objects0
Objects with non-100% scale86
Objects with Default names0
Objects without materials86
Animated objects0
Scene bounding box size ( X / Y / Z )63.83 mm / 143.81 mm / 41.59 mm
Renderer NameV Ray Adv 3 00 08
Type of lightingNo lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
Rim RREditable Poly
INT _ Light Display 2Editable Poly
Mirror Right MainEditable Poly
INT _ Seat 04Editable Poly
Side SkirtsEditable Poly
INT _ MirrorEditable Poly
INT _ Panels 02Editable Poly
Badge RearEditable Poly
Rear BumperEditable Poly
SpoilerEditable Poly
Rotor RREditable Poly
Rotor FREditable Poly
HL _ SurroundEditable Poly
Bonnet Window GrillEditable Poly
HL _ CasingEditable Poly
Rim RLEditable Poly
HL _ IndicatorEditable Poly
Side Intake BackingEditable Poly
INT _ Light Display 1Editable Poly
INT _ ChasisEditable Poly
View all 86 objects
Texture files and paths
Unique texture names0
Relative texture paths0
Absolute texture paths0
Default material names0
3-sided polygons15,992
4-sided polygons72,777
5 and more-sided polygons0
Number of layers8
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
Head Lights7
Toyota GT 86 Racing0
Tail Lights5
Viewport Screenshots
Large fd129dbf 98ba 4dce b382 590e05fc1048Large 86b141a5 68d9 4dbf 93cd 0c290f26301cLarge 1871f2b9 3cae 409d 88d0 f4240bc82578Large a8306a81 8ab9 4ac7 bc34 a2e6d1239834Large 893fa4c8 36ed 4104 8ce1 3b6fe652933dLarge 0b5ec381 3d48 4bd6 9ab0 30886b225a1eLarge 28bd6a16 d06e 4de9 9d0a 2d9bad86e43aLarge a0b82a5a 6093 40dd a914 577da337a52fLarge 7c474ba0 7c88 4722 ab93 27343b4128b2
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Editorial uses only, additional clearances may be required.
Buyer ratings: 0 positive / 1 negative
Designer response: 91% in 16.0h
Available formats
  • 3D Studio 2015 (.3ds) 2.13 MB
    Renderer: Corona Renderer 1.3
  • OBJ 2015 (.obj) 3 MB
  • Alias/WaveFront Material (.mtl) 3 MB
  • Autodesk FBX 2015 (.fbx) 6.35 MB
  • 3D Studio Max 2015 (.max) 14.8 MB
    Renderer: V-Ray 3.2
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Publish date2016-06-06
  • Model ID#599995
  • Animated No
  • Rigged No
  • VR / AR / Low-poly Yes
  • PBR No
  • Geometry Polygon mesh
  • Polygons 89,321
  • Vertices 131,425
  • Textures Yes
  • Materials Yes
  • UV Mapping No
  • Unwrapped UVs
  • Plugins used No