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3D model of an anthro lioness made in Blender (.Blend) that I named Mayala. Rig , Hair and Fur only in blender, other formats only model mesh
=======================================Textures==========================================
- Body Texture: 4096x 4096
- Head Texture: 4096x 4096
- Eye Resolution: 2756x2756
=======================================NormalMaps=======================================
Mappings applied to tongue, nose, eyes, mouth inside ( Normal map, roughness map )
==========================================RIG============================================
the model has rigged with full face rig (shown in test video)
the model has drivers for (eyes blinking, mouth, nose, breathing)
rig available only in blender
=========================================MODEL===========================================
Mesh: ( Body , eyes , tonque , teeth , piercings and clothes )
Body Polygons: 38400
Polygons of all clothes : 6504
=========================================RENDER===========================================
The model is being rendered in cycles (With some post processing settings)
===========================================FUR=============================================
The model contains 14 Fur divisions ( Hair Particle system )
(Body , head , tail , hair , etc...)
==========================================FORMATS==========================================
The model is native to Blender 4.0 and other formats like ( .FBX .OBJ .Glb .DAE )
REVIEWS & COMMENTS
accuracy, and usability.
