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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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3D model of an anthro wolf made in Blender (.Blend) that I named Kovu. Rig , Hair and Fur only in blender, other formats only model mesh
====================================Textures=========================================
=====================================NormalMaps======================================
Mappings applied to tongue, nose, eyes, jaw , mouth inside (Normal map, Heitgh, roughness map)
=========================================RIG=========================================
the model has rigged with full face rig
the model has drivers for (eyes blinking, mouth, nose, breathing)
rig available only in blender
========================================MODEL========================================
Mesh: ( Body , eyes , tonque , teeth and clothes )
Body Polygons: 25594
Polygons of all clothes : 30406
=========================================RENDER=======================================
The model is being rendered in cycles (With some post processing settings)
===========================================FUR=========================================
The model contains 17 Fur divisions ( Hair Particle system )
(Body , head , eyes , tail , Hair , etc...)
==========================================FORMATS======================================
The model is native to Blender 3.4 and other formats like ( .FBX .OBJ .STL .DAE )