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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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3D model of an anthro dingo made in Blender (.Blend) that I named Yelena.
===============================Textures=================================================
===============================NormalMaps=============================================
Mappings applied to tongue, nose, eyes, mouth inside (Normal map, Heitgh, roughness map)
===================================RIG=================================================
the model has rigged with full face rig (shown in test video)
the model has drivers for (eyes blinking, mouth, nose, breathing)
rig available only in blender
===================================MODEL==============================================
Mesh: ( Body , eyes , tonque , teeth and clothes )
Body Polygons: 26887
Polygons of all clothes : 6732
==================================RENDER==============================================
The model is being rendered in cycles (With some post processing settings)
===================================FUR================================================
The model contains 12 Fur divisions ( Hair Particle system )
(Body , head , tail , etc...)
=================================FORMATS=============================================
The model is native to Blender 3.6 and other formats like ( .FBX .OBJ .STL .DAE )