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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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High-quality photogrammetry-based asset of an old vintage brick, fully optimized and ready for next-gen game engines.
Perfect for industrial environments, garage scenes, post-apocalyptic settings, historical locations, or close-up prop placement.
Specifications:Topology: Clean Low-Poly Retopology (Quads/Tris)
Polygons: 827 Faces | 1,654 Triangles
Vertices: 829
Unwrapping: Non-overlapping Clean UV Map
Scale: Real-world scale
Textures Included (4096 x 4096):We provide two separate texture workflows for maximum compatibility with any engine (Unity, Unreal Engine, Blender, etc.):
Base Color (Albedo)
Ambient Occlusion (AO)
Roughness
Metallic
Normal Map (OpenGL)
Base Color (Albedo)
Normal Map (OpenGL)
ORM Map (Red: Ambient Occlusion, Green: Roughness, Blue: Metallic) — channel-packed texture for memory optimization.
Files Formats:.FBX (High-Poly & Low-Poly models)
.OBJ / .MTL
.BLEND (Original setup)