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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/9
DescriptionProfessional 3D scan of a vintage industrial vise, salvaged from an old workshop.This asset is specifically designed for high-end realistic environments and is optimized for modern game engines like Unreal Engine 5 and Unity. The textures are balanced for high visual fidelity while maintaining optimal file size.
Main Features:PBR Workflow: Realistic light interaction with custom-tuned Metallic and Roughness maps.
Optimized Texture Set: Critical maps (Albedo, Normal, and AO) are provided in high resolution, while utility maps (Metallic/Roughness) are optimized to save memory.
LOD System: Includes three levels of detail to ensure smooth performance across different distances.
High Detail: Based on a real-world scan, capturing authentic rust, wear, and industrial history.
Technical Specifications:Texture Resolutions:
Albedo (Base Color): 4096 x 4096 (4K)
Normal Map: 4096 x 4096 (4K)
Ambient Occlusion (AO): 4096 x 4096 (4K)
Roughness: 2048 x 2048 (2K)
Metallic: 2048 x 2048 (2K)
UV Mapping: Professional non-overlapping UV layout.
Total LODs: 3 levels.
LODs & Polycount (Vertices):LOD 0: ~15,000 (Hero object for close-up renders).
LOD 1: ~3,000 (Standard gameplay distance).
LOD 2: ~600 (Low-poly background optimization).
File Formats Included:.FBX (Standard export with all LODs included).
.OBJ / .MTL
.ZIP Archive (Structured folders with 4K and 2K textures).