Multiple formats question
I usually model with blender but I would like to export my models to multiple formats. Blender .fbx export doesn't pack de textures well so how do you guys usually do it? Do you bake the textures and the client has to apply them in their software or?
But when I export to fbx with baked textures and principled bsdf setup when I inport it, it only imports the normal and roughness map.
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