move to path deform odd results , 3ds max

Discussion started by 512pixel

i made some track links within 3ds max . Ive then select the path deform moddifer . When i select move to path , The results are odd ,.. It increasing the object in size ;arge amount . please see video attached ..the reuslts seem very buggy .. I may have add the links by hand

https://www.youtube.com/watch?v=MEMRP9w4M2w

Answers

Posted almost 3 years ago
-3

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-3

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Posted almost 3 years ago
-2

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Posted almost 3 years ago
-1

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Posted almost 3 years ago
0

I use Tyflow for anything like that.....there is a free version and its great for aligning anything along a path. It gives you a great deal of control on the fly! Has a lot of other useful tools and modifiers such as tyconform. Give it a whirl! Used it here on this model to align the pearls along the crown https://www.cgtrader.com/3d-models/character/clothing/st-edwards-crown

Posted almost 3 years ago
1

Before you path deform make sure you reset the xform of the object and set the pivot to the desired location.

512pixel wrote
512pixel
cheers cargo buddy

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