Making one object look like another?
In Maya, I'm using the Shape Editor. I'm trying to make one object look like another object. For example, let's say I have two objects, one square, one rectangle. I want to make the square look like the rectangle.
I'm just a little confused on how the Shape Editor works exactly. I think that to make the square look like the rectangle, I have to apply a Target Shape. I'm just not sure how to apply a Target Shape.
How do I go about applying Target Shapes to make this happen? Or is there another way?
Okay, so I've figured out how to use the Blend Shapes, but another problem is occuring...
Is there a way to make the Blend Shape change the shape without moving the position?
Meh, wasn't expecting a Blunder question. Can't stand that software!
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