Meh, wasn't expecting a Blunder question. Can't stand that software!
In Maya, I'm using the Shape Editor. I'm trying to make one object look like another object. For example, let's say I have two objects, one square, one rectangle. I want to make the square look like the rectangle.
I'm just a little confused on how the Shape Editor works exactly. I think that to make the square look like the rectangle, I have to apply a Target Shape. I'm just not sure how to apply a Target Shape.
How do I go about applying Target Shapes to make this happen? Or is there another way?
Meh, wasn't expecting a Blunder question. Can't stand that software!
Okay, so I've figured out how to use the Blend Shapes, but another problem is occuring...
Is there a way to make the Blend Shape change the shape without moving the position?
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