steampunk phone

Discussion started by jesslombre

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Posted over 6 years ago
0

For a low poly game ready asset, its wayyyyy too many poly's. 100,000 is much to high. Try using textures and make use of different maps for details.

The textures your using seem to be just colours not actual textures so I recommend UV mapping it and adding textures, otherwise its not very likely to be used.

Good base model, lots of work however before its game ready and at a point where people will buy it.

Posted about 2 years ago
0

Great work! Keep it up!

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