Ural 375 Truck Low-poly 3D model

This is a game ready Ural 375 Truck model. It was designed specifically for use in games or other real-time visualizations. Originally modeled in 3DS Max 2015. The normal map was baked from a high poly model, making this product look very detailed without using many polygons.

The main renders and wireframes were done in Marmoset Toolbag 2.

File Formats: .max for 3ds Max 2015, .fbx, and .obj

|| Geometry ||

37500 Total Tris 20531 Total Polys 22155 Total Verts

Polygons are all quads or tris, no n-gons Model unwrapped manually to make most efficient use of the UV space Model scaled to approximate real world size (inches) Dimensions: W:124'' x L:290'' x H:105'' Model centered at the origin All textures, materials and objects named appropriately Tested in Marmoset Toolbag 2 Tested in Unreal Engine 4 No special plug-ins needed to use this product .obj and .fbx versions exported from 3ds Max 2015

|| Textures ||

4096x4096 diffuse, specular, gloss, normal and ambient occlusion (AO) maps Textures in .tga format Textures made for Physically Based Rendering (PBR) Model texture paths are stripped

One final note: Unfortunately there's no universal standard for normal map orientation among game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor.

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3D Modeling
Low-poly Modeling
UV mapping
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3D model formats
  • 3ds Max2015 (.max)88.7 MBVersion: 2015Renderer: Default (Scanline)
  • Truevision (.tga) (3 files)-
  • Autodesk FBXFBX 2014 (.fbx)90.7 MB
  • OBJ (.obj, .mtl)88.2 MB
  • 3D Studio (.3ds) -
  • Stereolithography (.stl) -
3D model details
  • Publish date2015-02-12
  • Model ID#111526
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 20,531
  • Vertices 22,155
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Overlapping
  • Plugins used