M1A1 Submachine Gun

M1A1 Submachine Gun Low-poly 3D model

Verification details of the FBX file
100% passed
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

This product is intended for game/real time/background use. This model is not intended for subdivision. Renders done in Marmoset Toolbag 3. Default renders in 3ds Max will NOT look like the preview images. The Marmoset Toolbag scene IS included.

This firearm comes with 30 round box magazine and .45 ACP cartridge.

SPECS

  • The weapon comes in rigged and static forms. The rigged version is already set up with bones and is ready for animation. Movable objects include the bolt, trigger, magazine, fire selector, safety, magazine release and magazine follower.

Geometry

  • Geometry count: The geometry has been triangulated to ensure it shades as accurately as possible in game engines. The number of quads is given in the polygon number box. There's an extra download for a quaded versions of the gun.
  • No n-gons
  • Model unwrapped manually to make most efficient use of the UV space.
  • All materials and objects named appropriately
  • Scaled to approximate real world size (centimeters)
  • Weapon Dimensions: 79cm x 5cm x 26cm
  • Tested in Marmoset Toolbag 3 (see renders)
  • Tested in Unreal Engine 4
  • Tested in Unity Engine
  • No special plugins needed.
  • .obj and .fbx versions exported from 3ds Max 2018

Textures

  • Thompson: 4096x4096 base color, roughness, metalness, normal and AO (ambient occlusion) maps
  • .45 ACP Cartridge: 256x256 PBR textures
  • There is a separate download of the textures in specular/gloss PBR format for those who prefer that setup.
  • Textures designed for physically based rendering (PBR)
  • Textures in .png format
  • Model texture paths are stripped

I have exported specialized texture maps for Unreal Engine 4 and Unity. See the extra downloads section for those textures and instructions on using them. Substance Painter source files also available in the extra downloads so that you can easily alter the textures as you wish with Substance Painter.

K
karlu 2023-10-15 17:33:28 UTC
Good job
C
Chrisdev 2020-09-15 21:39:24 UTC
Post a screenshot of the rear sight post? Thanks!
round
round 2019-09-15 15:17:56 UTC
cool
Item rating
4 0
C
Chrisdev 2020-09-27 10:43:35 UTC
Recommended
I'm really impressed by this one, will be taking a long look at your other offerings!
M1A1 Submachine Gun
$49.00
 
Royalty Free License 
M1A1 Submachine Gun
$49.00
 
Royalty Free License 
Response 56% in 5.0h
3D Modeling
Low-poly Modeling
UV mapping
Texturing
Shaders

3D Model formats

Format limitations
Native
  • Autodesk 3ds Max 2019 (.max)64 MBVersion: 2019Renderer: Default (Scanline)
Exchange
  • Substance Painter 2018.2.1 (.spp, .sbsar, .spsm)1.22 GB
  • Textures Curvature/Color ID/UV Template183 MBVersion: Curvature/Color ID/UV TemplateVersion: Unity TexturesVersion: PBR Diffuse/Specular/GlossVersion: Unreal Textures
  • Autodesk FBX 2012, 2018 (.fbx)64 MB
  • OBJ (.obj, .mtl)64 MB
  • Marmoset Toolbag 3 (.tbscene, .tbmat)64 MB

3D Model details

  • Publish date2018-09-01
  • Model ID#987229
  • Animated
  • Rigged approved
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 11,994
  • Vertices 6,528
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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