Warehouse Interior 4 - Textures Low-poly 3D model

This model was made using real world scale for main shapes and details.

Building dimensions: 62,5m x 66,5m x 14m (WxLxH)

Verts: 173 000 Faces: 147 500 Triangles: 299 300

The hall can be resized in a matter of minutes.

The model has clean and fairly low topology, non-overlapping UV unwrapped, fully textured (except for the roof).

Zip file contains .blend and .fbx files. Zip file with textures contains texture maps in .tga format for all objects.

All maps are 2048x2048

One texture is composed from 4 texture maps:

BaseColor, Metallic, Normal and Roughness

After purchase you’ll get my full support if needed.

Thank you.

  • piyushp7879piyushp7879
    2018-09-08 03:54
    Very Good
  • ddkellitt
    2019-01-14 16:10
    Hi I am trying to import this into Cinema4d and also Unity. How do I import the .FBX file with materials applied? I am only getting a white model at the moment. Even with all the TGA files downloaaded. Thanks in advance, Darren
    • ZetoCGZetoCG
      2019-01-14 17:25
      Hi Darren, When you import fbx file into Cinema or Unity you have empty materials applied to the objects, right? That's normal. In these empty materials you just have to place the textures and everything should work fine. You can PM me for further assistance. Unity: https://youtu.be/-6iquaC0Hf4 Cinema: https://greyscalegorilla.com/tutorials/texturing-objects-and-lights-in-cinema-4d/ Cheers!
    Item Rating10
    Warehouse Interior 4 - Textures
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    Royalty Free License
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    3D Modeling
    Low-poly Modeling
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    3D model formats
    • Blender 2.78 (.blend)106 MBVersion: 2.78Renderer: Cycles
    • Autodesk FBX (.fbx)106 MB
    • Truevision (.tga) (2 files)-
    • OBJ (.obj, .mtl)19.5 MB
    • 3D Studio (.3ds)2.53 MB
    • Stereolithography (.stl) -
    3D model details
    • Publish date2017-09-01
    • Model ID#770563
    • Animated
    • Rigged
    • VR / AR / Low-poly approved
    • PBR
    • Geometry Polygon mesh
    • Polygons 147,500
    • Vertices 173,000
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Non-overlapping
    • Plugins used