Game-Ready Japanese scout car Type 95

Game-Ready Japanese scout car Type 95 Low-poly 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

The Type 95 was a Japanese scout car built by Tokyu Kurogane Industries (東急くろがね工業, Tōkyū Kurogane Kōgyō), and was used during the war with China and World War II in the East.

Model: Tris: 14351 Verts: 8144 Formats: 3dsMax 2016 (native) FBX DAE OBJ

Textures: car - 4096x4096 (albedo, baked, roughness, normal map, metallic, ambient occlusion, color mask, ambient occlusion) glass - 512x512 with alpha (albedo, baked, roughness, normal map, alpha mask)

Intended for game/realtime/background use. Components: car body, 4 wheels, door left, door right, front headlights, brake lights, steering wheel, glass. 10 LODS with 10% percentage.

Item rating
0 0
Game-Ready Japanese scout car Type 95
$9.00
 
Royalty Free License 
Game-Ready Japanese scout car Type 95
$9.00
 
Royalty Free License 
Response 58% in 48.0h
Low-poly Modeling
Rendering
Texturing
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3D Model formats

Format limitations
Native
  • Autodesk 3ds Max (.max)15.3 MB
Exchange
  • Collada (.dae)15.3 MB
  • Autodesk FBX (.fbx)15.3 MB
  • OBJ (.obj, .mtl)15.3 MB
  • Textures 384 MB

3D Model details

  • Publish date2020-09-30
  • Model ID#2564178
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 14,351
  • Vertices 8,144
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Overlapping
  • Plugins used
  • Ready for 3D Printing
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