DESCRIPTION

Low Polygon 3D model of a Sci-Fi Hangar Interior, specially designed for mobile games. This hangar is optimized for cutscenes and could also be used in the main menu with a target camera. AVAILABLE 3D FILES for download:

  • MAX - 3ds Max 2012,PBR textures,
  • FBX
  • DAE____________________________________________

SCALE:

  • Model at world center and real scale: 1 unit= 1 meter___________________________________________

GEOMETRY:

  • Quads Only
  • Model created with 3ds Max 2020
  • All Parts have overlapping Unwrap UVW____________________________________________

TEXTURES:TGA format with Alpha channel (1024 to 4096)

  • 5 x diffuse textures
  • 4 x emissive textures
  • 5 x normal map textures____________________________________________

CAMERAS:

1 camera in the scene

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patatajstudioplBuyer of this model
This user has purchased this specific model
....very nice : )
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dannybouBuyer of this model
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As described. Well done.
ia
iammesioBuyer of this model
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Very good!
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3dunofulldomeBuyer of this model
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judahelson1873Buyer of this model
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PolyMart
PolyMartCommunity member
This user is part of the CGTrader community
Awesome
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3D Sci Fi Hangar Interior game ready optimized for camera Low-poly 3D model

Royalty Free License
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Native file format
MAX
Size: 50.9 MB
Renderer: Default (Scanline) | 2017 | 2017
Exchange formats
OBJ
OBJ<br />File Size: 42.1 MB
FBX
Autodesk FBX<br />Version: 2013<br />File Size: 50.9 MB
GLTF
glTF<br />File Size: 47.5 MB
DAE
Collada<br />Version: 2017<br />File Size: 50.9 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
24100 polygons
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/ 34951 vertices
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Unwrapped UVs
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Model ID
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