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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Native scaffolding system 02 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
scaffolding system 02.obj OBJ (.obj, .mtl) 2022
scaffolding system 02 animation.bip KeyShot (.bip, .ksp) 10.0
scaffolding system 02 animation.5634.mov KeyShot (.bip, .ksp) 10.0
scaffolding system 02 texture.bip KeyShot (.bip, .ksp) 10.0
Native scaffolding system 02 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native scaffolding system 02.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
scaffolding system 02.mtl OBJ (.obj, .mtl) 2022
scaffolding system 02.fbx Autodesk FBX (.fbx) 2022
lambert1_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 28904
Edges : 56836
Faces : 28098
Tris : 56196
Uvs : 33387
This model can be used for video and game assets