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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Ramps Bump 04 texture.bip KeyShot (.bip, .ksp) 10.0
Native Ramps Bump 04 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Native Ramps Bump 04.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Ramps Bump 04.obj OBJ (.obj, .mtl) 2022
Ramps Bump 04 animation.bip KeyShot (.bip, .ksp) 10.0
Native Ramps Bump 04 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Ramps Bump 04.mtl OBJ (.obj, .mtl) 2022
Ramps Bump 04 animation.10048.mov Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Ramps Bump 04.fbx Autodesk FBX (.fbx) 2022
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 1596
Edges : 3168
Faces : 1584
Tris : 3168
Uvs : 1764
This model can be used for video and game assets