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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Play Structure.fbx Autodesk FBX (.fbx) 2022
Play Structure texture.bip KeyShot (.bip, .ksp) 10.0
Play Structure.mtl OBJ (.obj, .mtl) 2022
Play Structure.obj OBJ (.obj, .mtl) 2022
Native Play Structure texture fr game.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Native Play Structure.mb Autodesk Maya (.ma, .mb) 2022 Default 2022
Play Structure animation.bip KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Native Play Structure texture.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Play Structure animation.426.mov KeyShot (.bip, .ksp) 10.0
Units: Centimeters
Verts : 25642
Edges : 50912
Faces : 25456
Tris : 50912
Uvs : 29679
This model can be used for video and game assets