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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
entrance 06.mtl OBJ (.obj, .mtl) 2022
Native entrance 06 texture fr game.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
entrance 06.fbx Autodesk FBX (.fbx) 2022
entrance 06 texture.bip KeyShot (.bip, .ksp) 10.0
Native entrance 06 texture.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
entrance 06 animation.bip KeyShot (.bip, .ksp) 10.0
entrance 06.obj OBJ (.obj, .mtl) 2022
Native entrance 06.mb Autodesk Maya (.ma, .mb) 2022 Default 2022
entrance 06 animation.3518.mov KeyShot (.bip, .ksp) 10.0
lambert1_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 2666
Edges : 5508
Faces : 2970
Tris : 5940
Uvs : 2920
This model can be used for video and game assets