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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
container Kiosk texture.bip KeyShot (.bip, .ksp) 10.0
Native container Kiosk.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
container Kiosk.mtl OBJ (.obj, .mtl) 2022
container Kiosk.obj OBJ (.obj, .mtl) 2022
container Kiosk.fbx Autodesk FBX (.fbx) 2022
Native container Kiosk texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native container Kiosk texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
container Kiosk animation.bip KeyShot (.bip, .ksp) 10.0
container Kiosk animation.7903.mov KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 27912
Edges : 55212
Faces : 27605
Tris : 55212
Uvs : 33570
This model can be used for video and game assets