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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Buildings carport 06.obj OBJ (.obj, .mtl) 2022
Native Buildings carport 06 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Buildings carport 06.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Buildings carport 06 animation.bip KeyShot (.bip, .ksp) 10.0
Native Buildings carport 06 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Buildings carport 06 texture.bip KeyShot (.bip, .ksp) 10.0
Buildings carport 06 animation.6448.mov KeyShot (.bip, .ksp) 10.0
Buildings carport 06.mtl OBJ (.obj, .mtl) 2022
Buildings carport 06.fbx Autodesk FBX (.fbx) 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 1176
Edges : 2268
Faces : 1134
Tris : 2268
Uvs : 1596
This model can be used for video and game assets