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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Buildings carport 01.fbx Autodesk FBX (.fbx) 2022
Buildings carport 01.mtl OBJ (.obj, .mtl) 2022
Buildings carport 01 animation.6442.mov KeyShot (.bip, .ksp) 10.0
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Buildings carport 01.obj OBJ (.obj, .mtl) 2022
Native Buildings carport 01 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Buildings carport 01 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Buildings carport 01 animation.bip KeyShot (.bip, .ksp) 10.0
Native Buildings carport 01.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
lambert1_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Base_color.tx= Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Buildings carport 01 texture.bip KeyShot (.bip, .ksp) 10.0
Units: Centimeters
Verts : 3248
Edges : 6300
Faces : 3150
Tris : 6300
Uvs : 4226
This model can be used for video and game assets