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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Bleacher 06.mtl OBJ (.obj, .mtl) 2022
Native Bleacher 06 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Bleacher 06 animation.bip KeyShot (.bip, .ksp) 10.0
Native Bleacher 06.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Bleacher 06.obj OBJ (.obj, .mtl) 2022
Native Bleacher 06 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Bleacher 06 animation.4522.mov KeyShot (.bip, .ksp) 10.0
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Bleacher 06 texture.bip KeyShot (.bip, .ksp) 10.0
Bleacher 06.fbx Autodesk FBX (.fbx) 2022
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 23696
Edges : 46336
Faces : 23180
Tris : 46312
Uvs : 29874
This model can be used for video and game assets