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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Beam Seating texture.bip KeyShot (.bip, .ksp) 10.0
Beam Seating texture 3.bip KeyShot (.bip, .ksp) 10.0
Beam Seating.obj OBJ (.obj, .mtl) 2022
Beam Seating animation.bip KeyShot (.bip, .ksp) 10.0
Native Beam Seating texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Beam Seating texture 2.bip KeyShot (.bip, .ksp) 10.0
Beam Seating animation.6304.mov KeyShot (.bip, .ksp) 10.0
Native Beam Seating texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Beam Seating.fbx Autodesk FBX (.fbx) 2022
Native Beam Seating.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Beam Seating.mtl OBJ (.obj, .mtl) 2022
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 10256
Edges : 20420
Faces : 10210
Tris : 20420
Uvs : 11196
This model can be used for video and game assets