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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Beam Seating 02 texture.bip KeyShot (.bip, .ksp) 10.0
Native Beam Seating 02.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Beam Seating 02.mtl OBJ (.obj, .mtl) 2022
Beam Seating 02.fbx Autodesk FBX (.fbx) 2022
Beam Seating 02 animation.6355.mov KeyShot (.bip, .ksp) 10.0
Beam Seating 02 animation.bip KeyShot (.bip, .ksp) 10.0
Beam Seating 02.obj OBJ (.obj, .mtl) 2022
Native Beam Seating 02 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Beam Seating 02 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
lambert1_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 6320
Edges : 12548
Faces : 6274
Tris : 12548
Uvs : 7052
This model can be used for video and game assets